Sunday, 19 February 2017

It's Alive : Player Controller

Hello World,


First update on my little shooter game!


Made a player controller with a gun that shoots.. LASERS!

First off the player controller :

- C# script that uses a WSAD movement scheme, Space for jumping, Shift for running and C for crouching.

 - Hold Space to engage the jetpack! Yes, that's right a jetpack!

- Sprinting costs stamina and using the jetpack costs fuel, both will recharge over a period of time.

- The sprinting stamina(white) and jetpack(red) fuel have a visual representation on the hud.


Now the weapon.

-C# script that uses a primary and secondary fire costing energy per shot.

- Primary fire has a quick firing laser.

- Secondary fire will shoot a larger beam with more force yet takes longer to recharge and has a higher cost.

- A visual representation for the energy needed to fire is displayed on the hub in blue.


More updates will follow in a while.


Also a Video :


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